About Airborne Platoon contest

Source
Ministry of Defence of the Russian Federation
Editor
Huang Panyue
Time
2017-07-21

Location

Guangxu, People's Republic of China

 

About Airborne Platoon contest

Team (29 personst max)

- platoon leader

- 3 airborne squads - 21 persons

- reserve airborne squad - 7 persons

Airborne squad:

- squad leader (combat vehicle commander)

- combat vehicle operator

- driver

- senior gunner

- gunner

- grenade launcher operator

- machine gunner

STAGES

1. Landing within a platoon, battle march.

1.2 Individual race on AFV (APC).

1.3 Biathlon without crews, firing with small arms and grenade launchers.

2.1 AFV (APC) sprint.

2.2 Overcoming airborne assault lane with natural and manmade obstacles

3.1 Combat vehicles (AFV) pursuit race with firing afloat.

3.2 Orienteering within squads (patrol race), without crews.

4.1 Relay race on AFV (APC).

4.2 Battle march (relay race) without crews, firing with small arms and overcoming obstacle lane.

4.3 Individual accurate parachute jumping.

EQUIPMENT

- BMD-2 airborne fighting vehicles or BTR-82 and BTR-80 armored personnel carriers

- D-10 (D-6 of 4 series) parachute systems or analogues.

- Arbalet parachute systems or analogues.

ARMAMENT

- AKS-74 and its modifications

- RPKS-74 and its modifications

- RPG-7D and its modifications

- 30 mm 2А42 automatic cannon (BMD-2)

- 14.5 mm KPVT machine gun (BTR-80)

- 7.62 mm PKT coaxial machine guns mounted on combat vehicles

STAGE 1

PLATOON LANDING, SEARCHING FOR CARGOS AT THE LANDING SITE, BATTLE MARCH

CONDITIONS

During the stage the participating teams are to carry out:

1. Parachute jumps

2. Searching for cargos at the landing site

3. 10-km battle march.

Landing is carried out with D-6 parachute system and includes jumping from Mi-8 (AN-2) aircraft at the altitude of 800-1,000 m with 3 sec stabilization. It is conducted in normal weather conditions: surface wind speed - not more than 6 m/s; cloud base over landing area - not less than 50 m.

RESULTS

Time of the stage is composed of the time necessary for: landing, assembling, battle marching.

INDIVIDUAL RACE ON AFV (APC)

DEFINES CREW (SQUAD) RATING

CONDITIONS

Three squads of each participating team take part in this stage (each on BMD-2). Individual BMD-2 race is conducted along the 3 km circular route. Every crew of the team passes one lap. The start is simultaneous. Three combat vehicles are on the route at the same time.

RESULTS

The result of a crew is composed of the total distance time and the penalty time. The crew's results are put down into the rating table.

BIATHLON (WITHOUT CREWS) IN SQUADS, SMALL ARMS AND GRENADE

LAUNCHERS SHOOTING

CONDITIONS

The teams are on the start line of 10.5 km battle march (3х3х3х1.5 km), one of the judges commands to start the platoon battle march with small-arms and grenade launchers shooting every 3 km, or after 10 km in all positions if five or more teams are on the route. Each team starts with a 15 min gap. Distance between the first and the last crewmember of each squad on route must be less than 20 m.

PENALTIES

After checking the targets, the judge commission adds the penalty time for each miss (10 seconds for a machine gun and rifle miss, 30 seconds for a grenade launcher miss).

STAGE 2

SPRINT ON AFV (APC)

DETERMINES THE ORDER AND START TIME FOR THE TEAMS IN THE PURSUIT RACE AS WELL AS RATING OF EACH CREW

CONDITIONS

The second stage is conducted on a 6 km circular route. Each crew shall pass two laps. According to the drawing start is not simultaneous and performed with a 60 sec gap. Three BMD-2 are on the route at the same time.

RESULTS

The result of a crew is composed of the total distance time and the penalty time. After the second stage, the judging commission summarizes the results and determines the order and start time of the team in the pursuit race. The results are put down into the protocol and are shown to the teams.

OVERCOMING AIRBORNE ASSAULT LANE WITH NATURAL AND MANMADE OBSTACLES

DETERMINES THE ORDER AND START TIME FOR THE TEAMS IN THE DIRECTION FINDING AS WELL AS RATING POSITIONS OF EACH CREW

CONDITIONS

The element is performed at the 3.2 track overcoming airborne assault lane with natural and manmade obstacles.

Crewmembers shoot 5 times, the distance to the target is 100 m. Only hitting the target is scored. Machine gun shooting is held in serial fire using bipods. Firing from RPG is held with one shot. Distance to the target is 250 meters.

PENALTIES

Weapons transfer is prohibited. Distance between the first and the last servicemen of the team (platoon) must be less than 50 meters at the finish.

STAGE 3

3.1 PURSUIT RACE

3.2 ORIENTEERING

3.1. PURSUIT RACE

DETERMINES RATING OF EACH CREW

CONDITIONS

The third stage is conducted on a 9 km circular route. The start is not simultaneous with a 60 sec gap according to the finish time of the previous stage (the judging commission adds 60 sec of the penalty time to the crews that have failed to take the prize places on the second stage). Every crew passes three laps. Three BMD-2 are on the route at the same time.

RESULTS

The result of a crew is composed of the total distance time and the penalty time.

3.2. ORIENTEERING WITHIN SQUADS (PATROL RACE), WITHOUT CREWS

CONDITIONS

Direction finding lasts 2 hours. Team composition: 3 squads (5 men in each).

Start is simultaneous. One squad from each team participates in the run. Interval between starts is 20 minutes.

RESULTS

The teams are estimated for the sum of points within a time limit awarded for passing checkpoints. The result is composed of the three squads' total time.

STAGE 4

4.1 RELAY RACE ON AFV

4.2 BATTLE MARCH

4.3 INDIVIDUAL ACCURATE PARACHUTE JUMPING

4.1. RELAY RACE ON AFV (APC)

Determines rating position of each participating team

CONDITIONS

The fourth stage is conducted on the 9 km circular route. Each crew passes 3 laps on a BMD-2, and then the crew succeeds. The start is simultaneous. Three BMD-2 are on the route at the same time.

RESULTS

The result of a crew is composed of the total distance time and the penalty time.

4.2. BATTLE MARCH (RELAY RACE) WITHOUT CREWS, FIRING WITH SMALL ARMS AND OVERCOMING OBSTACLE LANE

CONDITIONS

Battle march (relay race) without crews, firing with small arms and overcoming obstacle lane is performed at the route of 4.4 km. First squad conducts firing from prone position, second – from kneeling position, third – from the standing position (it is allowed to use bipods for RPKS-74 firing). Start is simultaneous.

PENALTIES

Servicemen are to perform 3 shots from each position. The team is to run a 200-meter penalty lap for each miss.

4.3. INDIVIDUAL ACCURATE PARACHUTE JUMPING

CONDITIONS

The parachute jump is performed by the use of special parachute systems, which each country was equipped with. They are not to be sports one. The jumps are carried out from Mi-8 helicopter (An-2 plane) from the altitude of 1,200-1,300 meters with interval of not less than 3 seconds and with free fall of not less than 3 seconds.

PENALTIES

When assessing accuracy:

– for missing the landing circle – 6 points;

– for non-observance the interval between parachute jumps (1.5 – 2 seconds) – 1 point

– for non-observance of safety requirements during parachute jumps – 6 points.

Referee committee can take a decision to disqualify a competitor for non-observance of safety requirements during parachute jumps.

RESULTS

The winner and prize taker teams of the Competition are determined by the decision of the Judging commission according to the points collected by the participating teams during the stages of the Competition. The number of points for the stage of the Competition consists of the total passing route and obstacle overcoming time, shooting results and penalty time.

AWARDING

The winner and prize takers teams of the Competition are awarded with medals during the official ceremony after the first, the third and the fourth stages of the Competition after the approval of the final protocol by the main Judge of the Competition.

 

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